Tag Archives: Vertex Structure

Split the Mesh of Scene by Material, Build Primitive 3D Models and Convert a Mesh with Custom Memory Layout of the Vertex using Aspose.3D for .NET 1.5.0

We’re pleased to announce the availability of new version 1.5.0 of the Aspose.3D for .NET API. This new version gives the comprehensive features. Developers would be able to, split the mesh of scene by material, get mesh of the primitives, … Continue reading

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